Deep Study Roadmap for C++ :
History and importance of C++
Setting up environment (GCC/Clang, Visual Studio, or Code::Blocks)
Basic Syntax: main(), I/O (cin, cout)
Data types, variables, operators
Control structures: if-else, loops, switch
Core Programming Concepts
Functions (declaration, definition, recursion)
Scope & lifetime of variables
Arrays and strings
Pointers and references (very important for C++)
Memory management basics (new, delete)
Object-Oriented Programming (OOP)
Classes & objects
Constructors & destructors
Inheritance (single, multiple, hierarchical)
Polymorphism (function overloading, operator overloading, virtual functions)
Encapsulation & Abstraction
Friend functions & classes
Intermediate C++ Concepts
Templates (function templates, class templates)
Exception handling (try, catch, throw)
Namespaces
Inline functions & macros
File handling (read/write files using streams)
Advanced C++ Features
Smart pointers (unique_ptr, shared_ptr, weak_ptr)
Move semantics & R-value references
Lambda expressions
Standard Template Library (STL):
Containers (vector, list, set, map, unordered_map)
Iterators
Algorithms (sort, find, transform)
Multi-threading (std::thread, mutex, locks)
Memory management in depth
Modern C++ (C++11, C++14, C++17, C++20, C++23)
auto keyword, range-based for loops
nullptr vs NULL
Variadic templates
constexpr and consteval
Structured bindings
Concepts and ranges (C++20)
Coroutines (C++20)
System-Level and Performance-Oriented Programming
Bitwise operations & low-level memory manipulation
Writing efficient code (time/space complexity focus)
Inline assembly with C++
Memory alignment & cache optimization
C++ in Real-World Applications
Building small projects: calculators, text-based games
Data structures & algorithms implementation (linked list, stack, queue, BST, graph)
Game development basics (with SDL/OpenGL)
GUI programming (Qt, wxWidgets)
Networking with C++ (sockets, Boost.Asio)
Tools, Practices, and Ecosystem
Using build systems (CMake, Makefiles)
Version control with Git
Debugging with GDB/LLDB
Profiling and optimization tools (Valgrind, perf)
Test-driven development (Google Test framework)
Mastery Level
Competitive programming in C++ (Codeforces, LeetCode, AtCoder)
Contributing to open-source C++ projects
Learning design patterns with C++
Writing your own libraries
Understanding and contributing to compilers
C++ is not just a programming language but a complete tool for building high-performance systems. By following this roadmap step by step—starting with basics, diving into OOP, then mastering advanced and modern C++ features—you can become a proficient C++ developer ready to tackle real-world projects. Continuous practice, hands-on coding, and exploring open-source projects will deepen your expertise and open doors to careers in software engineering, game development, system programming, and beyond.
